|Rocking it old school|
The Duke Siegfried Memorial Knights and Magick game was a huge hit. There were miniatures on the table that have not seen battle for 2 decades, and others that I finished at midnight last night. Still love these rules- but man what a slug fest!
|Drew and Brian realize they have two very powerful wizards that make huge dents in the human army|
|They brought an undead dragon !|
The scenario was pretty straight forward. The undead had taken this village last year, and the local Baron ( played by my Wars of the Roses Warwick mini by Front Rank) and his retinue were coming to try and take it back, helped by some dwarf mercenaries.
|Redoubt miniatures Reiters|
|The "Baron". Painted circa 2000|
Knights and Magick rules system works on a matrix where you cross reference the weapon used against the armor of the target and get a number, which you then roll a D15, aka a D10 and a D6 and must score lower to gain a hit.
|Sharp shooters. We classed the muskets as long bow, and they were quite effective|
|The last of the cavalry is swarmed|
|The hordes close in on the Estallian mercs|
Morale plays a big "old school" part int the game, with pre charge checks and counter checks for receiving. Higher morale also gives you +'s to hit, which really made a difference for the Humans.
( the alive ones, anyways)
|Epic end of the movie shot of the bats.|